15Jan/100
How to do the GLaDOS Voice from the Portal video game using melodyne
GLaDOS or as it may be said as Genetic Life form and Disk Operating System is articulated by Ellen McLain. It is a fiction based computer system which is found in the portals of Valve Software Video Game. GLaDOS was first experienced by the users as a voice which was to guide and help the players throughout the game.
GLaDOS voice can be created by two ways using a Melodyne. They are The Quality Choice: Bob’s System and The Budget Choice: Segfaultii’s Method.
In the Bob’s System there are 4 steps which is to be followed:
- A sample voice is to be created. This has to be done by typing what has to be said and the audio file has to saved and edited in Sonar 6.
- A new project is to be shaped, open up sonar 6 and the new audio file just created has to be imported. Then right click on the first track and the V-Vocal has to be opened. The following knobs 100 Vibrato:0 Sense:100 Pitch Follow:100 Shift:10 has to be adjusted and the file can be exported once this is completed.
- The file once again has to be imported and the melodyne has to be opened up. Then the entire sound is to be selected by ctrl A. Then the second button at the top has to be clicked, move down one until you see “pitch modulation” and release. Double click on one of the red chunks and you will see almost all of the lines connecting the audio disappear. You can now hit the second button again, and dis select the entire audio clip. Now you have to drag each chunk of voice up and down until you arrive at what sounds exactly like GLaDOS. Once done, export your file.
- Audacity is to opened up and if felt necessary echo can be added to it as in games. This can be done by selecting the entire audio clip and looking it under effects for “GVerb”. Then it can be finally exported as an MP3.
In Segfaultii’s Method there are 3 steps:
- A voice sample is to be created.
- The file has to be imported by selecting the entire sample by pressing Ctrl A. Then the second button at the top is to be clicked, move down one until you see “pitch modulation” and release. Double click on one of the red chunks and you will see almost all of the lines connecting the audio disappear, if not, try another spot. Now select the formant tool next to the one you just selected, and type 150 in the nearby box followed by enter. You can now hit the second button again, and dis select the entire audio clip. Now you have to drag each chunk of voice up and down until you arrive at what sounds exactly like GLaDOS. Once done, export your file.
- Audacity is to be opened up and if felt necessary echo can be added to it as in games. This can be done by selecting the entire audio clip and looking it under effects for “GVerb”. Then it can be finally exported as an MP3.
Audio- Video Example can be seen in the following link:










